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44b3a6ff60
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Merge branch 'master' of https://gitea.arnweb.nl/arne/TanksJS-Server
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2020-11-27 19:08:58 +01:00 |
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e4ae27ee11
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Fixed disconnect bug and added room game status
Players will not be able to join a game that has already started
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2020-11-27 19:08:20 +01:00 |
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462bbac9ce
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Merge pull request '[feature]: Added spectating' (#2) from corner/TanksJS-Server:master into master
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2020-11-08 19:35:25 +01:00 |
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c97714cb75
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[feature]: Added spectating
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2020-11-08 19:25:26 +01:00 |
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9b4424c830
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Changes to conform socket.io version 3
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2020-11-07 15:23:52 +01:00 |
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da4e418707
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Merge pull request 'Fixed a bug which causes the server to crash when a player that wasn't in a room disconnected.' (#1) from corner/TanksJS-Server:no-room-crash into master
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2020-05-18 10:16:34 +02:00 |
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889d9a8065
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Fixed a bug which causes the server to crash when a player that wasn'y in a room disconnected.
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2020-05-17 20:24:04 +02:00 |
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98e8ac05bb
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Changed the console loggings
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2020-04-28 13:50:50 +02:00 |
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b351b281bd
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Changed gamemode to playersMax
Gamemodes will have to be defined on the clients side
This is to help make the server support different games
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2020-04-28 13:24:40 +02:00 |
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c31d9de3af
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Added variable gameID's
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2020-04-28 12:19:29 +02:00 |
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0096d47138
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Added json response to http get and added port var
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2020-04-28 11:58:41 +02:00 |
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6965c823fc
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Added support for dynamic room creation
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2020-04-24 22:52:55 +02:00 |
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b0d0eb01aa
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Now sending player data rather than controls
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2020-04-24 12:28:56 +02:00 |
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e0baa9cd3f
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Made multiplayer support semi working
The server is unstable and crashes often
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2020-04-23 22:35:24 +02:00 |
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1b52ac9f7b
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[wip] Added basic client - server communication
Encountering issues with socket id's in players array
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2020-04-22 20:17:09 +02:00 |
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0439c5ff6c
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First Commit
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2020-04-21 09:42:22 +02:00 |
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