63d61da310
Added pixel font
2020-04-14 17:51:10 +02:00
237dc36a62
Styled logo, title, tutorial and gameover screens
2020-04-14 17:50:53 +02:00
082dca9bd4
Fixed key checking on portal
2020-04-13 22:46:02 +02:00
643ca24bad
[sounds]: Linked obtain sound to chest opening
2020-04-13 13:18:24 +02:00
4e2928bd7f
[sounds]: Added obtain sound and Sonic Pi files
2020-04-13 13:08:31 +02:00
8bae2ac12f
Reorganised assets and added gamescreens
2020-04-13 11:48:48 +02:00
0b508af1df
Fixed an issue with the stats when level switching
2020-04-12 11:20:03 +02:00
a57dab97ce
Fixed some merge conflicts and moved some files
2020-04-11 21:12:44 +02:00
c530aff539
Added interaction pointers and shooting mages
2020-04-11 20:58:55 +02:00
68d2f862d5
[fix]: Fixed level switching bug.
2020-04-11 17:48:51 +02:00
0b07ff3f2a
[code]: Added stats bar.
2020-04-11 17:47:15 +02:00
edba1ebfc6
[README] Added sections Installation and Building
2020-04-09 12:52:10 +02:00
feabc407f9
[builds]: Added build scripts to package.json.
2020-04-09 12:44:39 +02:00
20ca882cb6
Added more keys and doors
2020-04-08 16:59:49 +02:00
4f3468ed96
Fixed some issues with level switching and items
2020-04-08 12:36:03 +02:00
5a7573d9ae
Added level switching
2020-04-08 10:14:24 +02:00
7832563728
Merge branch 'master' of https://gitea.arnweb.nl/Hecc-inc./caa-game
2020-04-07 12:14:27 +02:00
353d548771
Added keys, repellant and started level switching
2020-04-07 12:14:22 +02:00
e6984483c1
[assets]: Added pill, heart, key, stamina and fireball.
2020-04-07 12:01:47 +02:00
67ffda0154
Merge branch 'master' of https://gitea.arnweb.nl/Hecc-inc./caa-game
2020-04-06 22:51:58 +02:00
fe5e8cf993
Added portals and doors
2020-04-06 22:49:32 +02:00
2ad36e52e9
[assets]: Made tilemap more legible
2020-04-06 12:25:12 +02:00
02c8e5587c
Added chests, variable levels and extra controls.
2020-03-31 10:33:44 +02:00
c86f2ed370
Added mages, stamina and improved running/walking
2020-03-29 15:40:57 +02:00
730bfbe568
Attempting to add some light
2020-03-26 20:09:30 +01:00
1bb9448408
Updated assets
...
Doubled the size of the tiles (tilemap.png, tilemap.min.js, level.js).
Doubled the size of the player (player.js).
Added the source files of the tilemap (res/aseprite).
2020-03-25 17:06:26 +01:00
ae4d53dc9a
Added colission detection but the game is 2 small
2020-03-23 20:55:39 +01:00
61f7a91cca
Updated movement and added textures by Job
2020-03-22 15:54:55 +01:00
98462b4c3f
Initialized eslint and fixed linting issues
2020-03-15 17:31:32 +01:00
1f055471d3
Added simple main menu
2020-03-15 17:23:01 +01:00
40129ee818
Updated electron-reload so that it reloads the electron process when needed
2020-03-15 17:21:29 +01:00
ee365d4c1c
Added settings menu
2020-03-04 10:20:00 +01:00
e0f25a25f4
Added electron-reload for hot reloading the renderer process.
2020-03-04 08:38:11 +01:00
1bf8fb648b
Added level class and player movement
2020-03-02 22:06:16 +01:00
33ab4a4624
Added player entity and added some gfx for testing
2020-03-02 17:13:27 +01:00
2690ea0fdd
Updated npm packages
2020-03-02 13:04:17 +01:00
f80b3c7522
First commit
2020-02-29 14:05:19 +01:00