forked from arne/asdf-games
48 lines
1.6 KiB
Markdown
48 lines
1.6 KiB
Markdown
![asdf-games](https://gitea.arnweb.nl/arne/asdf-games/raw/branch/master/res/asdf-logo.png "asdf-games logo")
|
|
# asdf-games
|
|
|
|
My attempt at making the framework featured in the book HTML5 Games: Novice to Ninja.
|
|
[You can find the book here.](https://www.sitepoint.com/premium/books/html5-games-novice-to-ninja)
|
|
|
|
I turned the framework featured in the book into an npm package for use with browserify or Electron.
|
|
If you are on Github or Gitea now, you can find the npm package [here](https://www.npmjs.com/package/asdf-games).
|
|
|
|
## Installation
|
|
To use asdf framework in your projects, you need to:
|
|
* Install npm on your device (if you don't have it already)
|
|
* Run ```npm install asdf-games```
|
|
* Use the snippet below to start off or check out one of the examples, keep in mind that the examples are not comepletely up to date.
|
|
* Thanks to my friend [Job](https://jobbel.nl/), this project supports TypeScript typings. Make sure your editor supports them to make your life easier.
|
|
|
|
|
|
## Example usage
|
|
```javascript
|
|
// Require asdf
|
|
const asdf = require("asdf-games");
|
|
|
|
// Add whatever classes you need here
|
|
const [ Game, Sprite, Texture, KeyControls ] = asdf;
|
|
|
|
// Game(width, height, disable pixel smoothening)
|
|
var game = new Game(720, 480, true);
|
|
|
|
// Any picture URL used in new Texture() must be relative to the location of the HTML file
|
|
const playerTexture = new Texture('player.png');
|
|
|
|
var player = new Sprite(texture);
|
|
player.pos = {
|
|
x: (game.w / 2) - (player.w / 2),
|
|
y: (game.h / 2) - (player.h / 2)
|
|
}
|
|
|
|
// Add your entities to the game's scene
|
|
game.scene.add(player);
|
|
|
|
game.run(() => {
|
|
// Game loop
|
|
});
|
|
|
|
```
|
|
|
|
|