asdf-games/node_modules/budo/lib/map-entry.js

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var path = require('path')
var url = require('url')
var resolve = require('resolve')
module.exports = mapEntry
function mapEntry (file) {
file = file.toString()
if (file === '.') {
file = entry()
}
var parts
// absolute path with letter drive, eg C:/
if (/^[A-Z]:[/\\]+/.test(file)) {
parts = file.split(/:(?:(?=[^/\\]))/)
} else {
parts = file.split(':')
}
var pathFrom, pathUrl
if (parts.length > 1 && parts[1].length > 0) {
pathFrom = parts[0]
pathUrl = parts[1]
if (pathFrom === '.') {
pathFrom = entry()
}
} else {
pathFrom = file
pathUrl = url.parse(path.basename(pathFrom)).pathname
}
return {
url: pathUrl,
from: pathFrom
}
}
function entry () {
var cwd = process.cwd()
var file = resolve.sync('.', { basedir: cwd })
return file || 'index.js'
}