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ef176317e1
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Merge pull request 'Added logoScreen' (#1) from logoScreen into master
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2020-05-11 16:58:38 +02:00 |
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d2fc0871f9
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🍱 Added logoScreen
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2020-05-11 16:26:40 +02:00 |
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7bc88469a1
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Updated client -> server identification
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2020-04-28 14:05:03 +02:00 |
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673a02f2fa
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Added more objects and changed leveldata
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2020-04-28 11:28:07 +02:00 |
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075f421100
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Added objects, bullets and level files & class
The bullets are just a little broken at the moment
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2020-04-27 22:32:13 +02:00 |
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23c43fde6f
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Limited the amount of data being sent
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2020-04-24 22:52:45 +02:00 |
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684108a405
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Now sending player data over socket.io
This is faster then controls but requires it a lot of updates
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2020-04-24 12:30:54 +02:00 |
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7fc8c6faa3
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Simplified tank entity
Preparing to send the players' variables over socket.io
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2020-04-24 12:02:35 +02:00 |
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499f960ce7
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Got multiplayer semi working
Sending controls over socket.io might not be the way to go
There is some lag causing the players to not be lined up on all clients
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2020-04-23 22:35:21 +02:00 |
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80f1cff91d
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[wip] Added basic client - server communication
Encountering server-side issues with client identification and storage
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2020-04-22 20:16:12 +02:00 |
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3be13ea934
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First Commit
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2020-04-20 20:11:45 +02:00 |
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