Commit Graph

11 Commits

Author SHA1 Message Date
ef176317e1 Merge pull request 'Added logoScreen' (#1) from logoScreen into master 2020-05-11 16:58:38 +02:00
d2fc0871f9 🍱 Added logoScreen 2020-05-11 16:26:40 +02:00
7bc88469a1 Updated client -> server identification 2020-04-28 14:05:03 +02:00
673a02f2fa Added more objects and changed leveldata 2020-04-28 11:28:07 +02:00
075f421100 Added objects, bullets and level files & class
The bullets are just a little broken at the moment
2020-04-27 22:32:13 +02:00
23c43fde6f Limited the amount of data being sent 2020-04-24 22:52:45 +02:00
684108a405 Now sending player data over socket.io
This is faster then controls but requires it a lot of updates
2020-04-24 12:30:54 +02:00
7fc8c6faa3 Simplified tank entity
Preparing to send the players' variables over socket.io
2020-04-24 12:02:35 +02:00
499f960ce7 Got multiplayer semi working
Sending controls over socket.io might not be the way to go
There is some lag causing the players to not be lined up on all clients
2020-04-23 22:35:21 +02:00
80f1cff91d [wip] Added basic client - server communication
Encountering server-side issues with client identification and storage
2020-04-22 20:16:12 +02:00
3be13ea934 First Commit 2020-04-20 20:11:45 +02:00