forked from arne/asdf-games
25 lines
746 B
JavaScript
25 lines
746 B
JavaScript
var Container = require("./Container"),
|
|
TileSpriteXML = require("./TileSpriteXML")
|
|
;
|
|
|
|
class TileMapXML extends Container {
|
|
constructor(tiles, mapW, mapH, texture, xml) {
|
|
super(texture);
|
|
this.mapW = mapW;
|
|
this.mapH = mapH;
|
|
this.tileW = xml.array[tiles[0]].width;
|
|
this.tileH = xml.array[tiles[0]].height;
|
|
this.w = mapW * this.tileW;
|
|
this.h = mapH * this.tileH;
|
|
|
|
this.children = tiles.map((frame, i) => {
|
|
const s = new TileSpriteXML(texture, xml, frame);
|
|
s.frame = frame;
|
|
s.pos.x = i % mapW * this.tileW;
|
|
s.pos.y = Math.floor(i / mapW) * this.tileH;
|
|
return s;
|
|
});
|
|
}
|
|
}
|
|
|
|
module.exports = TileMapXML; |