class Sprite { constructor(texture) { this.texture = texture; this.pos = { x: 0, y: 0 }; this.anchor = { x: 0, y: 0 }; this.scale = { x: 1, y: 1 }; this.pivot = { x: 0, y: 0 }; this.rotation = 0; } } module.exports = Sprite;