/** * Sprite class */ class Sprite { /** * Draw sprite on canvas * @param {*} texture Sprite image */ constructor(texture) { this.texture = texture; this.pos = { x: 0, y: 0 }; this.anchor = { x: 0, y: 0 }; this.scale = { x: 1, y: 1 }; this.rotation = 0; } } export default Sprite;