forked from arne/asdf-games
Added listen variable to controls
This makes it possible to send controls over socket.io
This commit is contained in:
parent
e8cf095cec
commit
9da289ea62
@ -1,17 +1,19 @@
|
|||||||
class KeyControls {
|
class KeyControls {
|
||||||
|
|
||||||
constructor() {
|
constructor(listen = true) {
|
||||||
this.keys = {};
|
this.keys = {};
|
||||||
// Bind event handlers
|
if (listen) {
|
||||||
document.addEventListener("keydown", e => {
|
// Bind event handlers
|
||||||
if ([37, 38, 39, 40].indexOf(e.which) >= 0) {
|
document.addEventListener("keydown", e => {
|
||||||
e.preventDefault();
|
if ([37, 38, 39, 40].indexOf(e.which) >= 0) {
|
||||||
}
|
e.preventDefault();
|
||||||
this.keys[e.which] = true;
|
}
|
||||||
}, false);
|
this.keys[e.which] = true;
|
||||||
document.addEventListener("keyup", e => {
|
}, false);
|
||||||
this.keys[e.which] = false;
|
document.addEventListener("keyup", e => {
|
||||||
}, false);
|
this.keys[e.which] = false;
|
||||||
|
}, false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
get action() {
|
get action() {
|
||||||
|
@ -1,15 +1,19 @@
|
|||||||
class MouseControls {
|
class MouseControls {
|
||||||
constructor(container) {
|
constructor(container, listen = true) {
|
||||||
this.el = container || document.body;
|
this.el = container || document.body;
|
||||||
// State
|
// State
|
||||||
this.pos = { x: 0, y: 0 };
|
this.pos = { x: 0, y: 0 };
|
||||||
this.isDown = false;
|
this.isDown = false;
|
||||||
this.pressed = false;
|
this.pressed = false;
|
||||||
this.released = false;
|
this.released = false;
|
||||||
// Handlers
|
|
||||||
document.addEventListener("mousemove", this.move.bind(this), false);
|
if (listen) {
|
||||||
document.addEventListener("mousedown", this.down.bind(this), false);
|
// Handlers
|
||||||
document.addEventListener("mouseup", this.up.bind(this), false);
|
document.addEventListener("mousemove", this.move.bind(this), false);
|
||||||
|
document.addEventListener("mousedown", this.down.bind(this), false);
|
||||||
|
document.addEventListener("mouseup", this.up.bind(this), false);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
mousePosFromEvent({ clientX, clientY }) {
|
mousePosFromEvent({ clientX, clientY }) {
|
||||||
|
Loading…
Reference in New Issue
Block a user