asdf-games/node_modules/http-errors/README.md

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# http-errors
[![NPM Version][npm-image]][npm-url]
[![NPM Downloads][downloads-image]][downloads-url]
[![Node.js Version][node-version-image]][node-version-url]
[![Build Status][travis-image]][travis-url]
[![Test Coverage][coveralls-image]][coveralls-url]
Create HTTP errors for Express, Koa, Connect, etc. with ease.
## Install
This is a [Node.js](https://nodejs.org/en/) module available through the
[npm registry](https://www.npmjs.com/). Installation is done using the
[`npm install` command](https://docs.npmjs.com/getting-started/installing-npm-packages-locally):
```bash
$ npm install http-errors
```
## Example
```js
var createError = require('http-errors')
var express = require('express')
var app = express()
app.use(function (req, res, next) {
if (!req.user) return next(createError(401, 'Please login to view this page.'))
next()
})
```
## API
This is the current API, currently extracted from Koa and subject to change.
All errors inherit from JavaScript `Error` and the exported `createError.HttpError`.
### Error Properties
- `expose` - can be used to signal if `message` should be sent to the client,
defaulting to `false` when `status` >= 500
- `headers` - can be an object of header names to values to be sent to the
client, defaulting to `undefined`. When defined, the key names should all
be lower-cased
- `message` - the traditional error message, which should be kept short and all
single line
- `status` - the status code of the error, mirroring `statusCode` for general
compatibility
- `statusCode` - the status code of the error, defaulting to `500`
### createError([status], [message], [properties])
<!-- eslint-disable no-undef, no-unused-vars -->
```js
var err = createError(404, 'This video does not exist!')
```
- `status: 500` - the status code as a number
- `message` - the message of the error, defaulting to node's text for that status code.
- `properties` - custom properties to attach to the object
### new createError\[code || name\](\[msg]\))
<!-- eslint-disable no-undef, no-unused-vars -->
```js
var err = new createError.NotFound()
```
- `code` - the status code as a number
- `name` - the name of the error as a "bumpy case", i.e. `NotFound` or `InternalServerError`.
#### List of all constructors
|Status Code|Constructor Name |
|-----------|-----------------------------|
|400 |BadRequest |
|401 |Unauthorized |
|402 |PaymentRequired |
|403 |Forbidden |
|404 |NotFound |
|405 |MethodNotAllowed |
|406 |NotAcceptable |
|407 |ProxyAuthenticationRequired |
|408 |RequestTimeout |
|409 |Conflict |
|410 |Gone |
|411 |LengthRequired |
|412 |PreconditionFailed |
|413 |PayloadTooLarge |
|414 |URITooLong |
|415 |UnsupportedMediaType |
|416 |RangeNotSatisfiable |
|417 |ExpectationFailed |
|418 |ImATeapot |
|421 |MisdirectedRequest |
|422 |UnprocessableEntity |
|423 |Locked |
|424 |FailedDependency |
|425 |UnorderedCollection |
|426 |UpgradeRequired |
|428 |PreconditionRequired |
|429 |TooManyRequests |
|431 |RequestHeaderFieldsTooLarge |
|451 |UnavailableForLegalReasons |
|500 |InternalServerError |
|501 |NotImplemented |
|502 |BadGateway |
|503 |ServiceUnavailable |
|504 |GatewayTimeout |
|505 |HTTPVersionNotSupported |
|506 |VariantAlsoNegotiates |
|507 |InsufficientStorage |
|508 |LoopDetected |
|509 |BandwidthLimitExceeded |
|510 |NotExtended |
|511 |NetworkAuthenticationRequired|
## License
[MIT](LICENSE)
[npm-image]: https://img.shields.io/npm/v/http-errors.svg
[npm-url]: https://npmjs.org/package/http-errors
[node-version-image]: https://img.shields.io/node/v/http-errors.svg
[node-version-url]: https://nodejs.org/en/download/
[travis-image]: https://img.shields.io/travis/jshttp/http-errors.svg
[travis-url]: https://travis-ci.org/jshttp/http-errors
[coveralls-image]: https://img.shields.io/coveralls/jshttp/http-errors.svg
[coveralls-url]: https://coveralls.io/r/jshttp/http-errors
[downloads-image]: https://img.shields.io/npm/dm/http-errors.svg
[downloads-url]: https://npmjs.org/package/http-errors