forked from arne/asdf-games
38 lines
1.0 KiB
JavaScript
38 lines
1.0 KiB
JavaScript
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var browserify = require('browserify')
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var path = require('path')
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var fs = require('fs')
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var UglifyJS = require('uglify-js')
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var buildFolder = path.resolve(__dirname, '..', 'build')
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var buildFile = path.resolve(buildFolder, 'bundled-livereload-client.js')
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var clientFile = path.resolve(__dirname, '..', 'lib', 'reload', 'client.js')
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mkdir(buildFolder, function (err) {
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if (err) return error(err)
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browserify().add(clientFile).bundle(function (err, src) {
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if (err) return error(err)
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var result
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try {
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result = UglifyJS.minify(src.toString(), { fromString: true }).code
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} catch (err) {
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return error(err)
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}
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fs.writeFile(buildFile, result, function (err) {
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if (err) error(err)
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})
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})
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})
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function mkdir (path, cb) {
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fs.mkdir(path, function (err) {
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if (err && err.code === 'EEXIST') err = null
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cb(err)
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})
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}
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function error (err) {
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console.error('ERROR: Could not bundle LiveReload client, budo ' +
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'will fall back to browserifying it on the fly.')
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console.error(err)
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}
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