asdf-games/node_modules/stdout-stream/test/index.js

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var tape = require('tape');
var proc = require('child_process');
var path = require('path');
tape('print to stdout', function(t) {
proc.exec('"'+process.execPath+'" '+path.join(__dirname,'fixtures','hello-world.js'), function(err, stdout) {
t.ok(!err);
t.same(stdout,'hello\nworld\n');
t.end();
});
});
tape('end stdout', function(t) {
var ch = proc.exec('"'+process.execPath+'" '+path.join(__dirname,'fixtures','end.js'));
var buf = [];
var processOnExit = false;
var stdoutOnEnd = false;
ch.stdout.on('data', function(data) {
buf.push(data);
});
ch.stdout.on('end', function() {
t.same(Buffer.concat(buf).toString(), 'stdout');
t.ok(!processOnExit);
stdoutOnEnd = true;
});
ch.on('exit', function(code) {
processOnExit = true;
t.ok(stdoutOnEnd);
t.same(code, 0);
t.end();
});
});