const canvas = document.querySelector("#board canvas"); const ctx = canvas.getContext("2d"); const { width: w, height: h } = canvas; ctx.fillStyle = "black"; ctx.fillRect(0, 0, w, h); ctx.fillStyle = "#555"; let x, y, radius; for (let i = 0; i < 550; i++) { x = Math.random() * w; y = Math.random() * h; radius = Math.random() * 3; ctx.beginPath(); ctx.arc(x, y, radius, 0, Math.PI*2, false); ctx.fill(); }