import asdf from "../../../asdf/index.js"; const { Game, Container, CanvasRenderer, math, KeyControls, MouseControls, Text, Texture, Sprite, TileSprite } = asdf; const game = new Game(640, 320, true); const { scene, w, h } = game; import King from "../entities/King.js"; import Snake from "../entities/Snake.js"; var snake = new Snake(); console.log(snake); scene.add(snake); for (let index = 0; index < 250; index++) { scene.add(new King()); } const mouseAim = new MouseControls(); game.run((dt ,t) => { if (mouseAim.isDown) { console.log('cliccccccccccc'); } });