Fixed issue in CanvasRenderer
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6db704f2c8
commit
fb3aa86e1d
@ -76,12 +76,12 @@ class CanvasRenderer {
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0, 0,
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child.width, child.height
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);
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} else if (child.style && child.w && child.h) {
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ctx.fillStyle = child.style.fill;
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ctx.fillRect(0, 0, child.w, child.h);
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} else {
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ctx.drawImage(img, 0, 0);
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}
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} else if (child.style && child.w && child.h) {
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ctx.fillStyle = child.style.fill;
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ctx.fillRect(0, 0, child.w, child.h);
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}
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// Handle children with children
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