[typings]: Removed deadInTracks and patched Sound

This commit is contained in:
corner 2020-04-12 16:23:00 +02:00
parent 6d735bdfca
commit 27a30fd0ba

28
lib/index.d.ts vendored
View File

@ -571,26 +571,28 @@ export class Camera extends Container<unknown> {
update(t: number, dt: number): void;
}
interface SoundOptions {
loop: boolean,
volume: number
}
export class Sound {
src: string;
options: {
loop: boolean,
volume: number
};
options: SoundOptions;
/**
* Initiates HTML5 audio element for source audio file with control methods
* @param src Source audio file
* @param options Play settings
*/
constructor(src: String, options = {});
constructor(src: string, options?: SoundOptions);
/**
* Starts playing the audio file
* @param overrides sets options for playing the sound using different setting as defined in `constructor()`
*/
play(overrides = {}): void;
play(overrides?: SoundOptions): void;
/**
* Stops playing the audio file
@ -602,20 +604,6 @@ interface NumericalEntity {pos: Coordinates, w: number, h: number}
interface NumericalEntityWithHitbox extends NumericalEntity {hitBox: NumericalEntity}
export namespace deadInTracks {
/**
* This functions checks whether ent walks against a non-walkable object and whether it should move in the x and y position and how much.
* The difference with wallslide is that deadInTracks stops the entity entirely when it touches a non-walkable surface.
* wallslide will move the entity in x or y if possible.
* @param ent The entity that is moving.
* @param map The TileMap the entity moves on.
* @param x The maximal movement on the x. default is 0
* @param y The maximal movement on the y. default is 0
* @returns Coordinates of how much the entity walks in x and y.
*/
export function deadInTracks(ent: NumericalEntity | NumericalEntityWithHitbox, map: TileMap, x?: number, y?: number): Coordinates;
}
export namespace wallslide {
/**
* This functions checks whether ent walks against a non-walkable object and whether it should move in the x and y position and how much.