asdf-games/node_modules/budo/lib/reload/client.js

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var reloadCSS = require('reload-css')
var errorPopup = require('./error-popup')
module.exports = connect()
// EXPERIMENTAL: This feature may not last, use carefully.
// Attaches the API to 'budo-livereload' so you don't need to
// expose and require() it.
window['budo-livereload'] = module.exports
function connect () {
var reconnectPoll = 1000
var maxRetries = 50
var retries = 0
var reconnectInterval
var isReconnecting = false
var protocol = document.location.protocol
var hostname = document.location.hostname
var port = document.location.port
var host = hostname + ':' + port
var isIOS = /(iOS|iPhone|iPad|iPod)/i.test(navigator.userAgent)
var isSSL = /^https:/i.test(protocol)
var queued = []
var socket = createWebSocket()
var listeners = []
var api = {
send: function (message) {
message = JSON.stringify(message)
if (socket && socket.readyState === 1) {
socket.send(message)
} else {
queued.push(message)
}
},
listen: function (cb) {
if (typeof cb !== 'function') {
throw new TypeError('cb must be a function!')
}
listeners.push(cb)
},
removeListener: function (cb) {
var idx = listeners.indexOf(cb)
if (idx !== -1) {
listeners.splice(idx, 1)
}
},
showError: function (message) {
errorPopup.show(message)
},
clearError: function () {
errorPopup.hide()
},
reloadPage: reloadPage,
reloadCSS: reloadCSS
}
return api
function scheduleReconnect () {
if (isIOS && isSSL) {
// Special case for iOS with a self-signed certificate.
console.warn('[budo] LiveReload disconnected. You may need to generate and ' +
'trust a self-signed certificate, see here:\n' +
'https://github.com/mattdesl/budo/blob/master/docs/' +
'command-line-usage.md#ssl-on-ios')
return
}
if (isSSL) {
// Don't attempt to re-connect in SSL since it will likely be insecure
console.warn('[budo] LiveReload disconnected. Please reload the page to retry.')
return
}
if (retries >= maxRetries) {
console.warn('[budo] LiveReload disconnected, exceeded retry count. Please reload the page to retry.')
return
}
if (!isReconnecting) {
isReconnecting = true
console.warn('[budo] LiveReload disconnected, retrying...')
}
retries++
clearTimeout(reconnectInterval)
reconnectInterval = setTimeout(reconnect, reconnectPoll)
}
function reconnect () {
if (socket) {
// force close the existing socket
socket.onclose = function () {}
socket.close()
}
socket = createWebSocket()
}
function createWebSocket () {
var wsProtocol = isSSL ? 'wss://' : 'ws://'
var wsUrl = wsProtocol + host + '/livereload'
var ws = new window.WebSocket(wsUrl)
ws.onmessage = function (event) {
var data
try {
data = JSON.parse(event.data)
} catch (err) {
console.warn('Error parsing LiveReload server data: ' + event.data)
return
}
if (data.event === 'reload') {
if (/^\.?css$/i.test(data.ext)) {
reloadCSS(data.url)
} else {
reloadPage()
}
} else if (data.event === 'error-popup') {
if (data.message) errorPopup.show(data.message)
else errorPopup.hide()
}
// let listeners receive data
listeners.forEach(function (listener) {
listener(data)
})
}
ws.onclose = function (ev) {
if (ev.code === 1000 || ev.code === 1001) {
// Browser is navigating away.
return
}
scheduleReconnect()
}
ws.onopen = function () {
if (isReconnecting) {
isReconnecting = false
retries = 0
console.warn('[budo] LiveReload reconnected.')
}
if (queued.length && ws.readyState === 1) {
queued.forEach(function (message) {
ws.send(message)
})
queued.length = 0
}
}
ws.onerror = function () {
return false
}
return ws
}
}
function reloadPage () {
window.location.reload(true)
}