2020-02-29 13:45:56 +01:00
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var asdf = require('../../../lib/index');
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2020-02-29 08:27:07 +01:00
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const { Game, Container, CanvasRenderer, math, KeyControls, MouseControls, Text, Texture, Sprite, TileSprite } = asdf;
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const game = new Game(640, 320, true);
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const { scene, w, h } = game;
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2020-02-29 13:45:56 +01:00
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var King = require("../entities/King.js");
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var Snake = require("../entities/Snake.js");
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2020-02-29 08:27:07 +01:00
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var snake = new Snake();
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console.log(snake);
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scene.add(snake);
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for (let index = 0; index < 250; index++) {
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scene.add(new King());
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}
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const mouseAim = new MouseControls();
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game.run((dt ,t) => {
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if (mouseAim.isDown) {
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console.log('cliccccccccccc');
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}
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});
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