const { ipcRenderer } = require("electron"); var asdf = require("asdf-games"); // eslint-disable-next-line no-unused-vars const { Game, KeyControls, MouseControls } = asdf; const //Logo = require(__dirname + "/../src/screens/logo.js"), //Title = require(__dirname + "/../src/screens/title.js"), GameScreen = require(__dirname + "/../src/screens/game.js") //Gameover = require(__dirname + "/../src/screens/gameover.js") ; const window = { w: 740, h: 480 }; var game = new Game(window.w, window.h, true); ipcRenderer.send("resize", window); const controls = { keys: new KeyControls(), mouse: new MouseControls(game.renderer.view) }; // function titleScreen() { // game.scene = new Title(game, keys, newGame, tutorial, remote.app.quit); // } function gameOver() { //game.scene = new Gameover(game, keys, titleScreen); } function newGame() { game.scene = new GameScreen(game, controls, gameOver); } newGame(); game.run(() => { });