From 80f1cff91d5ab26d383bfd8e98c2e5484f735211 Mon Sep 17 00:00:00 2001 From: Arne van Iterson Date: Wed, 22 Apr 2020 20:16:12 +0200 Subject: [PATCH] [wip] Added basic client - server communication Encountering server-side issues with client identification and storage --- main.js | 8 +- package-lock.json | 306 +++++++++++++++++++++++- package.json | 11 +- src/entities/{PlayerTank.js => Tank.js} | 16 +- src/index.js | 1 + src/screens/game.js | 50 +++- 6 files changed, 369 insertions(+), 23 deletions(-) rename src/entities/{PlayerTank.js => Tank.js} (85%) diff --git a/main.js b/main.js index dd1d47d..7d2f59d 100644 --- a/main.js +++ b/main.js @@ -10,11 +10,11 @@ if (process.env.NODE_ENV === "dev") { function createWindow () { // Create the browser window. const win = new BrowserWindow({ - width: 640, - height: 320, + width: 720, + height: 480, backgroundColor: "#111", resizable: false, - frame: false, + frame: true, webPreferences: { nodeIntegration: true } @@ -25,7 +25,7 @@ function createWindow () { }); // Remove alt menu - win.removeMenu(); + //win.removeMenu(); // and load the index.html of the app. win.loadFile(path.join("html/game.html")); diff --git a/package-lock.json b/package-lock.json index 0e185c5..996b8b2 100644 --- a/package-lock.json +++ b/package-lock.json @@ -178,6 +178,15 @@ "integrity": "sha512-FA/BWv8t8ZWJ+gEOnLLd8ygxH/2UFbAvgEonyfN6yWGLKc7zVjbpl2Y4CTjid9h2RfgPP6SEt6uHwEOply00yw==", "dev": true }, + "accepts": { + "version": "1.3.7", + "resolved": "https://registry.npmjs.org/accepts/-/accepts-1.3.7.tgz", + "integrity": "sha512-Il80Qs2WjYlJIBNzNkK6KYqlVMTbZLXgHx2oT0pU/fjRHyEp+PEfEPY0R3WCwAGVOtauxh1hOxNgIf5bv7dQpA==", + "requires": { + "mime-types": "~2.1.24", + "negotiator": "0.6.2" + } + }, "acorn": { "version": "7.1.1", "resolved": "https://registry.npmjs.org/acorn/-/acorn-7.1.1.tgz", @@ -190,6 +199,11 @@ "integrity": "sha512-HiUX/+K2YpkpJ+SzBffkM/AQ2YE03S0U1kjTLVpoJdhZMOWy8qvXVN9JdLqv2QsaQ6MPYQIuNmwD8zOiYUofLQ==", "dev": true }, + "after": { + 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"https://registry.npmjs.org/ws/-/ws-7.2.3.tgz", + "integrity": "sha512-HTDl9G9hbkNDk98naoR/cHDws7+EyYMOdL1BmjsZXRUjf7d+MficC4B7HLUPlSiho0vg+CWKrGIt/VJBd1xunQ==" + }, "xdg-basedir": { "version": "4.0.0", "resolved": "https://registry.npmjs.org/xdg-basedir/-/xdg-basedir-4.0.0.tgz", "integrity": "sha512-PSNhEJDejZYV7h50BohL09Er9VaIefr2LMAf3OEmpCkjOi34eYyQYAXUTjEQtZJTKcF0E2UKTh+osDLsgNim9Q==", "dev": true }, + "xmlhttprequest-ssl": { + "version": "1.5.5", + "resolved": "https://registry.npmjs.org/xmlhttprequest-ssl/-/xmlhttprequest-ssl-1.5.5.tgz", + "integrity": "sha1-wodrBhaKrcQOV9l+gRkayPQ5iz4=" + }, "y18n": { "version": "4.0.0", "resolved": "https://registry.npmjs.org/y18n/-/y18n-4.0.0.tgz", @@ -3107,6 +3402,11 @@ "buffer-crc32": "~0.2.3", "fd-slicer": "~1.1.0" } + }, + "yeast": { + "version": "0.1.2", + "resolved": "https://registry.npmjs.org/yeast/-/yeast-0.1.2.tgz", + "integrity": "sha1-AI4G2AlDIMNy28L47XagymyKxBk=" } } } diff --git a/package.json b/package.json index 6751691..8602bc1 100644 --- a/package.json +++ b/package.json @@ -22,13 +22,14 @@ "javascript" ], "author": { - "name": "Arne van Iterson", - "email": "arne@arnweb.nl", - "url": "https://arnweb.nl" - }, + "name": "Arne van Iterson", + "email": "arne@arnweb.nl", + "url": "https://arnweb.nl" + }, "license": "ISC", "dependencies": { - "asdf-games": "^1.1.0" + "asdf-games": "^1.1.0", + "socket.io": "^2.3.0" }, "devDependencies": { "cross-env": "^7.0.2", diff --git a/src/entities/PlayerTank.js b/src/entities/Tank.js similarity index 85% rename from src/entities/PlayerTank.js rename to src/entities/Tank.js index 2c99ce1..084b7b6 100644 --- a/src/entities/PlayerTank.js +++ b/src/entities/Tank.js @@ -1,10 +1,10 @@ var asdf = require("asdf-games"); // eslint-disable-next-line no-unused-vars -const { Container, Sprite, TileSpriteXML, Texture, math, SpriteSheetXML, KeyControls, MouseControls } = asdf; +const { Container, TileSpriteXML, math } = asdf; const container = new Container(); -class playerBody extends TileSpriteXML { +class Body extends TileSpriteXML { constructor(keyboard, mouse, tanksTexture, tanksXml) { super(tanksTexture, tanksXml, tanksXml.findIndex("name", "tankBody_blue.png")); this.mouse = mouse; @@ -15,6 +15,8 @@ class playerBody extends TileSpriteXML { this.speed = 1; this.rotation = 0; this.rotationSpeed = 0.5; + + this.locked = false; } update(dt) { @@ -48,7 +50,7 @@ class playerBody extends TileSpriteXML { } } -class playerBarrel extends TileSpriteXML { +class Barrel extends TileSpriteXML { constructor(body, mouse, tanksTexture, tanksXml) { super(tanksTexture, tanksXml, tanksXml.findIndex("name", "tankBlue_barrel2_outline.png")); this.mouse = mouse; @@ -79,15 +81,15 @@ class playerBarrel extends TileSpriteXML { } } -class PlayerTank extends Container { +class Tank extends Container { constructor(keyboard, mouse, texture, xml) { super(container); - var body = new playerBody(keyboard, mouse, texture, xml); - var barrel = new playerBarrel(body, mouse, texture, xml); + var body = new Body(keyboard, mouse, texture, xml); + var barrel = new Barrel(body, mouse, texture, xml); this.add(body); this.add(barrel); } } -module.exports = PlayerTank; \ No newline at end of file +module.exports = Tank; \ No newline at end of file diff --git a/src/index.js b/src/index.js index 4c600ef..2328d6a 100644 --- a/src/index.js +++ b/src/index.js @@ -1,4 +1,5 @@ const { ipcRenderer } = require("electron"); + var asdf = require("asdf-games"); // eslint-disable-next-line no-unused-vars const { Game, KeyControls, MouseControls } = asdf; diff --git a/src/screens/game.js b/src/screens/game.js index 07d6a81..6f67ea1 100644 --- a/src/screens/game.js +++ b/src/screens/game.js @@ -1,3 +1,5 @@ +var io = require("socket.io-client"); + const asdf = require("asdf-games"); // eslint-disable-next-line no-unused-vars const { Container, Camera, Texture, SpriteSheetXML, TileMapXML } = asdf; @@ -5,7 +7,7 @@ const { Container, Camera, Texture, SpriteSheetXML, TileMapXML } = asdf; const texture = new Texture("../res/images/allSprites_default.png"); const xml = new SpriteSheetXML("../res/images/allSprites_default.xml"); -const PlayerTank = require("../entities/PlayerTank.js"); +const Tank = require("../entities/Tank.js"); class GameScreen extends Container { constructor(game, controls, onGameOver) { @@ -31,12 +33,52 @@ class GameScreen extends Container { this.add(new TileMapXML(level, Math.ceil(this.game.w / 64), Math.ceil(this.game.h / 64), texture, xml)); - var tank = new PlayerTank(this.controls.keys, this.controls.mouse, texture, xml); - this.add(tank); + this.player = new Tank(this.controls.keys, this.controls.mouse, texture, xml); + this.add(this.player); + + this.socket = io("http://localhost:3000"); + this.socket.on("identify", () => { + this.socket.emit("identification", { + name: "Arn", + gamemode: 2 + }); + console.log(`Connected to server as ${this.socket.id}`); + }); + + this.players = []; + + this.controlsBuffer = JSON.stringify(this.controls); + + // Handle player logins + this.socket.on("roomUpdate", (data) => { + console.log(data); + }); + } + + update(dt, t) { - super.update(dt, t); + super.update(dt, t); + + // TODO: Lock player untill game starts + this.socket.on("gameStart", () => { + this.player.locked = false; + }); + + // Only send when controls are updated and minify data sent + if (JSON.stringify(this.controls) != this.controlsBuffer) { + console.log("Sending updates"); + this.socket.emit("update", JSON.stringify(this.controls)); + this.controlsBuffer = JSON.stringify(this.controls); + } + + + // Handle player updates + this.socket.on("update", (data) => { + console.log(data); + }); + } }