Fixed color and start position not being random

This commit is contained in:
Arne van Iterson 2020-10-11 21:10:50 +02:00
parent 6758d0d946
commit cf84b4fb4b
15 changed files with 322 additions and 354 deletions

1
.gitignore vendored Normal file
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@ -0,0 +1 @@
backup/

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@ -6,10 +6,10 @@ libs D1A8DA D1A917 3Dh
startup D1A917 D1A956 3Fh
cleanup D1A956 D1A96A 14h
exit D1A96A D1A970 6h
code D1A970 D1AB9C 22Ch
data D1AB9C D1BB40 FA4h
strsect D1BB40 D1BB40 0h
text D1BB40 D1BB42 2h
code D1A970 D1ABF0 280h
data D1ABF0 D1BB94 FA4h
strsect D1BB94 D1BB94 0h
text D1BB94 D1BB94 0h
bss D031F6 D031F6 D13FD6 0h
header D1A87F D1A882 3h
@ -17,14 +17,16 @@ Label Value
------------------------- ------
_os_DisableHomeTextBuffer = D1A970
_os_EnableHomeTextBuffer = D1A982
_random = D1A994
__state = D1AB9C
__frameset0 = D1A9EB
__frameset = D1A9F6
__irems = 00016C
_srandom = D1A994
__setstate = D1A99B
_random = D1A9AB
__state = D1ABF0
__frameset0 = D1AA02
__frameset = D1AA0D
__iremu = 000170
__icmpzero = 000138
_srand = D1AA1B
__setflag = 000218
_rand = D1AA04
__findlibload = D1A882
__ccleanup = D1A956
_errno = D008DC
@ -33,11 +35,11 @@ _exit = D1A96C
__exit = D1A945
__exitsp = D1A945
__errsp = D1A945
_dvd_data = D1ABCE
_logo_gfx_pal = D1BB20
_main = D1AA5E
_random_palette = D1AA38
_draw_sprite = D1AA11
_dvd_data = D1AC22
_logo_gfx_pal = D1BB74
_main = D1AA6F
_random_palette = D1AA4A
_draw_sprite = D1AA23
_gfx_Begin = D1A8ED
_gfx_End = D1A8F1
_gfx_SetPalette = D1A8F5

View File

@ -7,14 +7,14 @@
_colour_data:
DB 3
DB 3
DB 34
DB 40
DB 38
DB 37
DB 41
DB 35
DB 39
DB 36
DB 4
DB 5
DB 6
DB 1
DB 3
DB 8
DB 2
DB 7
DB 0
XDEF _colour_data
; 1 // convpng v7.2

View File

@ -137,7 +137,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 5
DB 0
DB 0
DB 0
DB 0
@ -216,7 +216,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 26
DB 0
DB 0
DB 0
@ -239,7 +238,8 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 17
DB 0
DB 0
DB 1
DB 1
DB 1
@ -295,7 +295,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 6
DB 0
DB 0
DB 0
DB 0
@ -554,7 +554,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 14
DB 0
DB 0
DB 0
@ -564,7 +563,8 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 31
DB 0
DB 0
DB 1
DB 1
DB 1
@ -685,7 +685,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 25
DB 0
DB 1
DB 1
DB 1
@ -797,7 +797,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 15
DB 0
DB 0
DB 0
DB 0
@ -849,7 +849,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 27
DB 0
DB 0
DB 0
@ -857,10 +856,11 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 28
DB 0
DB 0
DB 1
DB 1
DB 4
DB 0
DB 0
DB 0
DB 0
@ -877,7 +877,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 9
DB 0
DB 0
DB 0
@ -885,7 +884,8 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 24
DB 0
DB 0
DB 1
DB 1
DB 1
@ -919,7 +919,7 @@ _dvd_data:
DB 0
DB 0
DB 1
DB 11
DB 0
DB 0
DB 0
DB 0
@ -936,7 +936,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 23
DB 0
DB 1
DB 1
DB 1
@ -997,7 +997,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 9
DB 0
DB 1
DB 1
DB 0
@ -1087,7 +1087,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 30
DB 0
DB 0
DB 0
DB 0
@ -1099,7 +1099,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 13
DB 0
DB 0
DB 0
DB 0
@ -1303,7 +1303,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 8
DB 0
DB 0
DB 0
DB 0
@ -1803,7 +1803,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 21
DB 0
DB 0
DB 0
DB 0
@ -2038,8 +2038,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 20
DB 12
DB 0
DB 0
DB 0
@ -2049,9 +2047,11 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 18
DB 22
DB 29
DB 0
DB 0
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -2098,7 +2098,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 8
DB 0
DB 0
DB 0
DB 0
@ -2328,7 +2328,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 2
DB 0
DB 0
DB 0
DB 0
@ -2371,7 +2371,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 0
DB 1
DB 0
DB 0
DB 0
@ -2451,7 +2451,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 0
DB 1
DB 0
DB 0
DB 0
@ -2600,13 +2600,11 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 10
DB 1
DB 0
DB 0
DB 1
DB 1
DB 1
DB 16
DB 3
DB 0
DB 0
DB 0
@ -2639,7 +2637,9 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 33
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -2713,7 +2713,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 32
DB 0
DB 1
DB 1
DB 1
@ -2787,7 +2787,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 7
DB 0
DB 1
DB 1
DB 1
@ -2801,7 +2801,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 6
DB 0
DB 1
DB 0
DB 1
@ -2829,7 +2829,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 4
DB 0
DB 0
DB 0
@ -2859,8 +2858,9 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 19
DB 7
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -3222,7 +3222,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 1
@ -3230,6 +3229,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 1
@ -3302,7 +3302,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 1
@ -3310,6 +3309,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 1
@ -3378,7 +3378,7 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
DB 1
@ -3401,7 +3401,6 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 0
@ -3412,6 +3411,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 0
@ -3430,7 +3430,6 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 0
@ -3457,6 +3456,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 1
@ -3481,12 +3481,12 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -3513,7 +3513,6 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -3537,7 +3536,8 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 5
DB 1
DB 0
DB 0
DB 1
DB 1
@ -3561,12 +3561,12 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -3593,7 +3593,6 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -3622,6 +3621,7 @@ _dvd_data:
DB 0
DB 0
DB 0
DB 0
DB 1
DB 1
DB 1
@ -3641,7 +3641,7 @@ _dvd_data:
DB 1
DB 0
DB 0
DB 0
DB 1
DB 1
DB 0
DB 0
@ -3698,7 +3698,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 0
DB 0
@ -3826,7 +3826,7 @@ _dvd_data:
DB 1
DB 1
DB 1
DB 1
DB 0
DB 0
DB 0
DB 0

View File

@ -72,14 +72,16 @@ _draw_sprite:
; 32
; 33 void random_palette() {
_random_palette:
; 34 gfx_SetPalette(logo_gfx_pal[(rand() % (7 - 0 + 1))], sizeof_logo_gfx_pal, 0);
; 34 gfx_SetPalette(logo_gfx_pal[randInt(0, 7)], sizeof_logo_gfx_pal, 0);
LD BC,0
PUSH BC
LD BC,86
PUSH BC
CALL _rand
LD BC,8
CALL __irems
CALL _random
LD A,L
AND A,7
UEXT HL
LD L,A
ADD HL,HL
ADD HL,HL
LD BC,_logo_gfx_pal
@ -95,7 +97,7 @@ _random_palette:
;**************************** _random_palette ***************************
;Name Addr/Register Size Type
;_rand IMPORT ----- function
;_random IMPORT ----- function
;_logo_gfx_pal IMPORT 32 variable
;_gfx_SetPalette IMPORT ----- function
@ -108,220 +110,239 @@ _random_palette:
; 37 void main(void)
; 38 {
_main:
LD HL,-11
LD HL,-15
CALL __frameset
; 39 /* Coordinates used for the sprite */
; 40 int x, y;
; 41 bool gravity[2] = {
; 42 true,
; 43 true
; 44 };
LEA DE,IX+-8
LD HL,_0temp2
LD BC,2
LDIR
; 45 float angle;
; 46
; 47 /* Initialize the 8bpp graphics */
; 48 gfx_Begin();
; 41 int gravity[2];
; 42 float angle;
; 43
; 44 srand(rtc_Time());
LD BC,(15925316)
PUSH BC
CALL _srand
POP BC
; 45
; 46 /* Initialize the 8bpp graphics */
; 47 gfx_Begin();
CALL _gfx_Begin
; 49
; 50 /* Set up the palette for our sprites */
; 51 random_palette();
; 48
; 49 /* Set up the palette for our sprites */
; 50 random_palette();
CALL _random_palette
; 52
; 53 /* Start at 0, 0 */
; 54 x = 0;
LD BC,0
LD (IX+-6),BC
; 55 y = (rand() % (LCD_HEIGHT - 0 + 1));
CALL _rand
; 51
; 52 /* Start at 0, 0 */
; 53 x = randInt(0, LCD_WIDTH - dvd_width);
CALL _random
LD BC,241
CALL __irems
CALL __iremu
LD (IX+-3),HL
; 56
; 57 gfx_SetDrawBuffer();
; 54 y = randInt(0, LCD_HEIGHT - dvd_height);
CALL _random
LD BC,192
CALL __iremu
LD (IX+-6),HL
; 55 gravity[0] = randInt(0, 1);
CALL _random
LD A,L
AND A,1
UEXT HL
LD L,A
LD (IX+-12),HL
; 56 gravity[1] = randInt(0, 1);
CALL _random
LD A,L
AND A,1
UEXT HL
LEA IY,IX+-12
LD L,A
; 57
; 58 gfx_SetDrawBuffer();
LD BC,1
PUSH BC
LD (IY+3),HL
CALL _gfx_SetDraw
POP BC
; 58
; 59 gfx_FillScreen(1);
; 59
; 60 gfx_FillScreen(1);
LD BC,1
PUSH BC
CALL _gfx_FillScreen
POP BC
; 60
; 61 draw_sprite(x, y);
LD BC,(IX+-3)
; 61
; 62 draw_sprite(x, y);
LD BC,(IX+-6)
PUSH BC
LD BC,0
LD BC,(IX+-3)
PUSH BC
CALL _draw_sprite
POP BC
POP BC
; 62
; 63 do
L_27:
; 64 {
; 65 /* Scan the keypad to update kb_Data */
; 66 kb_Scan();
; 63
; 64 do
L_26:
; 65 {
; 66 /* Scan the keypad to update kb_Data */
; 67 kb_Scan();
CALL _kb_Scan
; 67
; 68 if ((x + dvd_width) <= LCD_WIDTH && x >= 0)
LD IY,(IX+-6)
; 68
; 69 if ((x + dvd_width) <= LCD_WIDTH && x >= 0)
LD IY,(IX+-3)
LEA BC,IY+80
LD HL,320
OR A,A
SBC HL,BC
CALL __setflag
JP M,L_13
LD HL,(IX+-6)
JP M,L_12
LD HL,(IX+-3)
CALL __icmpzero
CALL __setflag
JP M,L_13
; 69 {
; 70 if (gravity[0])
LD A,(IX+-8)
OR A,A
JR Z,L_7
; 71 {
; 72 x++;
LD BC,(IX+-6)
JP M,L_12
; 70 {
; 71 if (gravity[0])
LD HL,(IX+-12)
CALL __icmpzero
JR Z,L_6
; 72 {
; 73 x++;
LD BC,(IX+-3)
INC BC
LD (IX+-6),BC
; 73 }
; 74 else
JR L_25
L_7:
; 75 {
; 76 x--;
LD BC,(IX+-6)
LD (IX+-3),BC
; 74 }
; 75 else
JR L_24
L_6:
; 76 {
; 77 x--;
LD BC,(IX+-3)
DEC BC
LD (IX+-6),BC
; 77 }
; 78 }
; 79 else
JR L_25
L_13:
; 80 {
; 81 random_palette();
LD (IX+-3),BC
; 78 }
; 79 }
; 80 else
JR L_24
L_12:
; 81 {
; 82 random_palette();
CALL _random_palette
; 82 if (gravity[0])
LD A,(IX+-8)
OR A,A
JR Z,L_11
; 83 {
; 84 gravity[0] = false;
LD (IX+-8),0
; 85 x--;
LD BC,(IX+-6)
; 83 if (gravity[0])
LD HL,(IX+-12)
CALL __icmpzero
JR Z,L_10
; 84 {
; 85 gravity[0] = false;
LD BC,0
LD (IX+-12),BC
; 86 x--;
LD BC,(IX+-3)
DEC BC
LD (IX+-6),BC
; 86 }
; 87 else
JR L_25
L_11:
; 88 {
; 89 gravity[0] = true;
LD (IX+-8),1
; 90 x++;
LD BC,(IX+-6)
LD (IX+-3),BC
; 87 }
; 88 else
JR L_24
L_10:
; 89 {
; 90 gravity[0] = true;
LD BC,1
LD (IX+-12),BC
; 91 x++;
LD BC,(IX+-3)
INC BC
LD (IX+-6),BC
; 91 }
; 92 }
L_25:
; 93
; 94 if ((y + dvd_height) <= LCD_HEIGHT && y >= 0)
LD IY,(IX+-3)
LD (IX+-3),BC
; 92 }
; 93 }
L_24:
; 94
; 95 if ((y + dvd_height) <= LCD_HEIGHT && y >= 0)
LD IY,(IX+-6)
LEA BC,IY+49
LD HL,240
OR A,A
SBC HL,BC
JP M,L_24
LD HL,(IX+-3)
CALL __setflag
JP M,L_23
LD HL,(IX+-6)
CALL __icmpzero
CALL __setflag
JP M,L_24
; 95 {
; 96 if (gravity[1])
LEA HL,IX+-8
INC HL
LD A,(HL)
OR A,A
JR Z,L_18
; 97 {
; 98 y++;
LD BC,(IX+-3)
INC BC
LD (IX+-3),BC
; 99 }
; 100 else
JR L_26
L_18:
; 101 {
; 102 y--;
LD BC,(IX+-3)
DEC BC
LD (IX+-3),BC
; 103 }
; 104 }
; 105 else
JR L_26
L_24:
; 106 {
; 107 random_palette();
CALL _random_palette
; 108 if (gravity[1])
LEA BC,IX+-8
INC BC
LD (IX+-11),BC
LD HL,BC
LD A,(HL)
OR A,A
JR Z,L_22
; 109 {
; 110 gravity[1] = false;
LD HL,(IX+-11)
LD (HL),0
; 111 y--;
LD BC,(IX+-3)
DEC BC
LD (IX+-3),BC
; 112 }
; 113 else
JR L_26
L_22:
; 114 {
; 115 gravity[1] = true;
LD HL,(IX+-11)
LD (HL),1
; 116 y++;
LD BC,(IX+-3)
INC BC
LD (IX+-3),BC
; 117 }
; 118 }
L_26:
; 119
; 120 draw_sprite(x, y);
LD BC,(IX+-3)
PUSH BC
JP M,L_23
; 96 {
; 97 if (gravity[1])
LEA HL,IX+-9
LD HL,(HL)
CALL __icmpzero
JR Z,L_17
; 98 {
; 99 y++;
LD BC,(IX+-6)
INC BC
LD (IX+-6),BC
; 100 }
; 101 else
JR L_25
L_17:
; 102 {
; 103 y--;
LD BC,(IX+-6)
DEC BC
LD (IX+-6),BC
; 104 }
; 105 }
; 106 else
JR L_25
L_23:
; 107 {
; 108 random_palette();
CALL _random_palette
; 109 if (gravity[1])
LEA IY,IX+-9
LD (IX+-15),IY
LD HL,(IX+-15)
LD HL,(HL)
CALL __icmpzero
JR Z,L_21
; 110 {
; 111 gravity[1] = false;
LD HL,(IX+-15)
LD BC,0
LD (HL),BC
; 112 y--;
LD BC,(IX+-6)
DEC BC
LD (IX+-6),BC
; 113 }
; 114 else
JR L_25
L_21:
; 115 {
; 116 gravity[1] = true;
LD HL,(IX+-15)
LD BC,1
LD (HL),BC
; 117 y++;
LD BC,(IX+-6)
INC BC
LD (IX+-6),BC
; 118 }
; 119 }
L_25:
; 120
; 121 draw_sprite(x, y);
LD BC,(IX+-6)
PUSH BC
LD BC,(IX+-3)
PUSH BC
CALL _draw_sprite
POP BC
POP BC
; 121 } while (kb_Data[6] != kb_Clear);
; 122 } while (kb_Data[6] != kb_Clear);
LD A,(16056348)
CP A,64
JR NZ,L_27
; 122
; 123 /* Close the graphics */
; 124 gfx_End();
JR NZ,L_26
; 123
; 124 /* Close the graphics */
; 125 gfx_End();
CALL _gfx_End
; 125 }
; 126 }
LD SP,IX
POP IX
RET
@ -333,23 +354,19 @@ L_26:
;_kb_Scan IMPORT ----- function
;_gfx_FillScreen IMPORT ----- function
;_gfx_SetDraw IMPORT ----- function
;_rand IMPORT ----- function
;_random IMPORT ----- function
;_gfx_Begin IMPORT ----- function
;_0temp2 STATIC 2 variable
;G_0 IX-11 3 variable
;gravity IX-8 2 variable
;x IX-6 3 variable
;y IX-3 3 variable
;_srand IMPORT ----- function
;G_0 IX-15 3 variable
;gravity IX-12 6 variable
;y IX-6 3 variable
;x IX-3 3 variable
; Stack Frame Size: 17 (bytes)
; Stack Frame Size: 21 (bytes)
; Spill Code: 0 (instruction)
SEGMENT TEXT
_0temp2:
DB 1
DB 1
XREF _logo_gfx_pal:ROM
XREF _dvd_data:ROM
XREF _kb_Scan:ROM
@ -360,8 +377,9 @@ _0temp2:
XREF _gfx_SetPalette:ROM
XREF _gfx_End:ROM
XREF _gfx_Begin:ROM
XREF _rand:ROM
XREF __irems:ROM
XREF _srand:ROM
XREF _random:ROM
XREF __iremu:ROM
XREF __frameset0:ROM
XREF __frameset:ROM
XREF __setflag:ROM

View File

@ -5,7 +5,7 @@
// 8 bpp image
uint8_t colour_data[11] = {
3,3, // width,height
0x22,0x28,0x26,
0x25,0x29,0x23,
0x27,0x24,0x00,
0x04,0x05,0x06,
0x01,0x03,0x08,
0x02,0x07,0x00,
};

View File

@ -2,7 +2,7 @@ opened convpng.ini
--- logo_gfx (C) ---
building palette with [256] available indices ...
built palette with [43] indices.
built palette with [9] indices.
palette quality : 100.00%
transparent color index : 0
transparent color : 0xFFFF

View File

@ -6,52 +6,52 @@
uint8_t dvd_data[3922] = {
80,49, // width,height
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0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
};

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@ -37,17 +37,3 @@ uint16_t logo_gfx_pal[8][2] = {
0x0000, // 42 :: rgb(0,0,0)}
},
};
// uint16_t logo_gfx_pal[2] = {
// 0xFFFF, // 33 :: rgb(255,255,255)
// 0x0000, // 42 :: rgb(0,0,0)
// };
// 0xECC1, // 34 :: rgb(222,53,11)
// 0x0000, // 35 :: rgb(0,0,0)
// 0x7E64, // 36 :: rgb(255,153,31)
// 0x0159, // 37 :: rgb(0,82,204)
// 0xD2B7, // 38 :: rgb(165,173,186)
// 0x820B, // 39 :: rgb(0,135,90)
// 0xA915, // 40 :: rgb(82,67,170)
// 0x0297, // 41 :: rgb(0,163,191)

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@ -1,40 +0,0 @@
// convpng v7.2
#include <stdint.h>
#include "logo_gfx.h"
// 8 bpp image
uint8_t ubuntu_data[1026] = {
32,32, // width,height
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2B,0x66,0x48,0x3F,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x33,0x22,0x22,0x27,0x40,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x80,0x61,0x6E,0x2E,0xB0,0x34,0xC4,0x22,0x22,0x22,0x22,0x47,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xA2,0x30,0x24,0x24,0x24,0x24,0x24,0xC2,0xC7,0x22,0x22,0x22,0x22,0x67,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xA4,0x00,0xA6,0x35,0x24,0x24,0x24,0x24,0x24,0xBE,0x25,0xBC,0x22,0x22,0xB1,0x79,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xA7,0xA5,0x2F,0x00,0xA9,0x24,0x24,0x24,0x24,0x24,0x35,0xC3,0xC0,0xC6,0xBF,0xB5,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x88,0x29,0x23,0x2C,0x00,0xAB,0xA1,0x95,0xAD,0xB3,0x3A,0x24,0xC5,0xBB,0xC8,0xB6,0x31,0x7A,0x25,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x72,0x23,0x23,0x28,0x36,0x00,0x9D,0x7E,0x00,0x00,0xB4,0xC1,0xBD,0x24,0x24,0xAE,0x24,0x24,0x5C,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xB9,0x23,0x23,0x23,0x23,0xA8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0xB2,0xAF,0x24,0x24,0x24,0x75,0x69,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xCD,0x29,0x23,0x23,0x23,0x84,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x24,0x24,0x24,0x24,0x2E,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xDB,0x23,0x23,0x23,0x28,0x73,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x74,0x24,0x24,0x24,0x30,0x25,0x00,0x00,
0x00,0x00,0x00,0xAC,0xCB,0xCC,0xDC,0x00,0x37,0x23,0x23,0xBA,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x24,0x24,0x24,0x24,0x34,0x00,0x00,
0x00,0x00,0x2D,0xCA,0x24,0x24,0xD5,0x39,0xD1,0xD7,0x23,0xCF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x91,0x99,0x8B,0x9C,0x90,0x81,0x00,0x00,
0x00,0x00,0xA3,0x24,0x24,0x24,0x24,0xDD,0x00,0xD3,0x23,0xD4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x31,0x24,0x24,0x24,0x24,0xD8,0x00,0xD0,0x23,0xC9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7C,0x93,0x86,0x98,0x7D,0x76,0x00,0x00,
0x00,0x00,0x25,0xAA,0x24,0x24,0x3A,0xDA,0xD9,0xD6,0x23,0xB7,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x68,0x22,0x22,0x22,0x22,0x6D,0x00,0x00,
0x00,0x00,0x00,0x2D,0x39,0xB8,0xCE,0x38,0xD2,0x23,0x23,0xA0,0x6A,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x64,0x22,0x22,0x22,0x6F,0x2B,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x36,0x23,0x23,0x23,0x23,0x4E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x26,0x22,0x22,0x22,0x65,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x9F,0x23,0x23,0x23,0x23,0x56,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9A,0x70,0x22,0x22,0x22,0x49,0x44,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x6C,0x23,0x23,0x23,0x23,0x55,0x00,0x5B,0x25,0x00,0x00,0x00,0x32,0x92,0x27,0x22,0x22,0x22,0x22,0x41,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x57,0x23,0x23,0x4D,0x25,0x5A,0x52,0x63,0x6B,0x77,0x8F,0x9E,0x22,0x22,0x26,0x27,0x22,0x5E,0x42,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x50,0x2C,0x2A,0x4F,0x00,0x58,0x22,0x22,0x22,0x22,0x22,0x22,0x85,0x83,0x32,0x8C,0x8E,0x60,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x53,0x00,0x54,0x59,0x22,0x22,0x22,0x22,0x22,0x87,0x97,0x9B,0x96,0x89,0x71,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x51,0x26,0x22,0x22,0x22,0x22,0x22,0x94,0x25,0x8D,0x23,0x23,0x29,0x4A,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4C,0x46,0x4B,0x5D,0x62,0x33,0x7B,0x8A,0x23,0x23,0x23,0x23,0x43,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x28,0x23,0x23,0x23,0x3C,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x37,0x23,0x23,0x2A,0x3D,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x45,0x3B,0x3E,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};

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@ -31,19 +31,18 @@ void draw_sprite(int x, int y)
}
void random_palette() {
gfx_SetPalette(logo_gfx_pal[(rand() % (7 - 0 + 1))], sizeof_logo_gfx_pal, 0);
gfx_SetPalette(logo_gfx_pal[randInt(0, 7)], sizeof_logo_gfx_pal, 0);
}
void main(void)
{
/* Coordinates used for the sprite */
int x, y;
bool gravity[2] = {
true,
true
};
int gravity[2];
float angle;
srand(rtc_Time());
/* Initialize the 8bpp graphics */
gfx_Begin();
@ -51,8 +50,10 @@ void main(void)
random_palette();
/* Start at 0, 0 */
x = 0;
y = (rand() % (LCD_HEIGHT - 0 + 1));
x = randInt(0, LCD_WIDTH - dvd_width);
y = randInt(0, LCD_HEIGHT - dvd_height);
gravity[0] = randInt(0, 1);
gravity[1] = randInt(0, 1);
gfx_SetDrawBuffer();