74 lines
2.2 KiB
JavaScript
74 lines
2.2 KiB
JavaScript
const { ipcRenderer, remote } = require("electron");
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var asdf = require("asdf-games");
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// eslint-disable-next-line no-unused-vars
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const { Game, KeyControls, MouseControls, Camera, Lightsource } = asdf;
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const window = { w: 640, h: 320 };
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const game = new Game(window.w, window.h, true);
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ipcRenderer.send("resize", window);
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const { scene } = game;
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var Player = require("./src/entities/player.js");
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var Level = require("./src/levels/level.js");
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const mouseAim = new MouseControls(document.getElementById("board"));
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const keys = new KeyControls();
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var player = new Player(keys, window);
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var level = new Level(require("./src/levels/1-1.js"), keys, player);
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player.pos = level.startPos;
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player.level = level;
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// Lightsource makes the games extremely laggy for some reason, ill have to check the performance
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//var lightsource = new Lightsource(player.pos.x, player.pos.y, level.pos.x, level.pos.y, level.w, level.h);
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const camera = new Camera(player, window, { w: level.w * 2, h: level.h * 2 });
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scene.add(camera);
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camera.add(level);
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camera.add(player);
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//camera.add(lightsource);
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// function switchLevel(camera, module) {
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// camera.map(function(e) {
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// camera.remove(e);
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// if (e instanceof Level) {
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// e = new Level(module, keys, player);
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// player.pos = level.startPos;
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// player.level = level;
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// camera.add(e);
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// camera.add(player);
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// }
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// });
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// }
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game.run(() => {
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if (mouseAim.isDown) {
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console.log("cliccccccccccc");
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switchLevel(camera, require("./src/levels/1-1 copy.js"));
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}
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});
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/* *********************************************************
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Settings behavior
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********************************************************* */
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// Opening and closing of menu.
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document.getElementById("settings").addEventListener("click", () => {
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const menuRef = document.getElementById("menu");
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menuRef.style.display = menuRef.style.display === "block" ? "none" : "block";
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});
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// Quit Game handling.
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document.getElementById("close").addEventListener("click", () => {
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remote.app.quit();
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});
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// Return to main menu button
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document.getElementById("mainmenu").addEventListener("click", () => {
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remote.getCurrentWindow().loadFile(__dirname + "/index.html");
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}); |