const asdf = require("asdf-games"); // eslint-disable-next-line no-unused-vars const { Texture, Container, Sprite, Text } = asdf; const text = require(__dirname + "/../../res/lang/default.js"); const fillStyle = {fill: "#ffffff", font: "24px Arial"}; class Title extends Container { constructor(game, keys, onStart, onTutorial, onQuit) { super(); this.game = game; this.keys = keys; this.onStart = onStart; this.onTutorial = onTutorial; this.onQuit = onQuit; this.keys.reset(); this.children = []; const textPos = { x: 200, y: 200 }; for (let index = 0; index < text.titleScreen.instructions.length; index++) { const element = new Text(text.titleScreen.instructions[index], fillStyle); element.pos = { x: textPos.x, y: textPos.y + 28 * index }; this.add(element); } } update(dt, t) { super.update(dt, t); if (this.keys.action) { this.onStart(); } if (this.keys.key(84)) { this.onTutorial(); } if (this.keys.key(81)) { this.onQuit(); } } } module.exports = Title;