var asdf = require('asdf-games'); const { Game, Container, math, KeyControls, MouseControls, Text, Texture, TileMap, Sprite, TileSprite } = asdf; const game = new Game(640, 320, true); const { scene, w, h } = game; const mouseAim = new MouseControls(); const keys = new KeyControls(); var Player = require("./src/entities/player.js") var player = new Player(keys); scene.add(player); game.run((dt ,t) => { if (mouseAim.isDown) { console.log('cliccccccccccc'); } });