a6cc2b230c
Merge remote-tracking branch 'origin/leveldesign'
2020-04-14 19:09:29 +02:00
127b35f770
Merge branch 'master' of https://gitea.arnweb.nl/Hecc-inc./caa-game
2020-04-14 17:51:30 +02:00
63d61da310
Added pixel font
2020-04-14 17:51:10 +02:00
237dc36a62
Styled logo, title, tutorial and gameover screens
2020-04-14 17:50:53 +02:00
683c19569f
[builds]: Removed electron-packager and initialized electron-builder
2020-04-14 15:38:21 +02:00
643ca24bad
[sounds]: Linked obtain sound to chest opening
2020-04-13 13:18:24 +02:00
4e2928bd7f
[sounds]: Added obtain sound and Sonic Pi files
2020-04-13 13:08:31 +02:00
8bae2ac12f
Reorganised assets and added gamescreens
2020-04-13 11:48:48 +02:00
7db584f46f
[assets]: Updated tilemap to include assets for Door_s
2020-04-12 16:17:01 +02:00
c530aff539
Added interaction pointers and shooting mages
2020-04-11 20:58:55 +02:00
e6984483c1
[assets]: Added pill, heart, key, stamina and fireball.
2020-04-07 12:01:47 +02:00
2ad36e52e9
[assets]: Made tilemap more legible
2020-04-06 12:25:12 +02:00
c86f2ed370
Added mages, stamina and improved running/walking
2020-03-29 15:40:57 +02:00
1bb9448408
Updated assets
...
Doubled the size of the tiles (tilemap.png, tilemap.min.js, level.js).
Doubled the size of the player (player.js).
Added the source files of the tilemap (res/aseprite).
2020-03-25 17:06:26 +01:00
61f7a91cca
Updated movement and added textures by Job
2020-03-22 15:54:55 +01:00
ee365d4c1c
Added settings menu
2020-03-04 10:20:00 +01:00
1bf8fb648b
Added level class and player movement
2020-03-02 22:06:16 +01:00
33ab4a4624
Added player entity and added some gfx for testing
2020-03-02 17:13:27 +01:00